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Lucon
01-03-2004, 12:57 PM
I think the weasel settings should be changed in the pubs to be like they are in ?go bigbase. The settings have the bullets that the weasels shoots move faster, but stealth and cloak take up more energy, so if you have both on at once, you lose energy fairly fast. This would be better, since you could only be completely indetectable by ships without xradar for a few seconds before you'd have too low of energy to fire. This would add a refreshing element of strategy to using the weasel. It would also probably be liked by other ships better since it would be harder for the weasel to kill them without it being the other ship's fault. The tradeoff for the weasel would of course be the faster moving bullets, which would make it easier to kill other ships, especially terriers. The weasel would hardly ever be thought of by anyone as a cheap ship again.

Edit: I forgot to mention, the energy went up to 1300.

Due
01-03-2004, 06:26 PM
lets not!

the weasel is fine like it is!!!!

Lucon
01-03-2004, 06:36 PM
Well it would be a lot better that way.

za gophar
01-03-2004, 06:52 PM
lemme write a haiku about weasels to express my emotions.

Three hundred bounty!
Some newbie fucker cloaks me,
Use X radar, terr!

Lucon
01-03-2004, 07:36 PM
Well, if these settings were implemented, if you died from a weasel, chances would be it was your own fault.

Vehicle
01-03-2004, 10:39 PM
Originally posted by Lucon
Well, if these settings were implemented, if you died from a weasel, chances would be it was your own fault.

So what you are saying is, you would like for all skill involved in using a cloaker, (And yes, some is involved,) to be removed from the cloaker?

Lucon
01-03-2004, 10:54 PM
Of course not. If anything, this would make much, much more skill involved in being a cloaker. What I meant was, that in most cases, you the weasel who had killed you wouldn't have been completely indetectable, so it would be partially your fault for being killed by them.

wadi
01-03-2004, 11:58 PM
Why are you gimping a ship which already significantly underperforms compared to other TW ships? Go take a look at some of the old Weasel settings megathreads in SSCU Trench Wars forum, it might give you some insight into what's already been brought up about the current weasel settings.

Lucon
01-04-2004, 12:29 AM
Well, the weasel would be a lot better at killing with these settings, and could take another red bullet shot before it would die. If anything, I'm making the weasel a little better.

wadi
01-04-2004, 01:52 AM
not really, you're making it slighty harder to die, but also harder to actually get kills. If anything you're keeping the weasel the same.

Da1andonly
01-04-2004, 05:42 AM
The weasel should go back to what it was before it became this tiny little crap. End of story.

za gophar
01-04-2004, 10:28 AM
So what you are saying is, you would like for all skill involved in using a cloaker, (And yes, some is involved,) to be removed from the cloaker?

first of all, i think that would make it so there is more skill involved. newbies like to fly cloakers for two reasons. its easy to get kills because people cant fight back, and they are intrigued by being able to fly by enemies unseen. however intriguing it may be though, it is lame when you die and its not your fault. this signifies that the worst player in the game should be able to kill the best player in the game, because the best player can do nothing to protect against it. there is something very wrong with that.

and saying that it is under powered is another weak rebuttal. for one thing, this means that it is not a balanced ship. it should have more power... but NOBODY wants it to have more power cause then it would be lamer than ever. the fact that it is weak does not make up for the fact that it is lame.

Lucon
01-04-2004, 10:43 AM
Originally posted by wadi
not really, you're making it slighty harder to die, but also harder to actually get kills. If anything you're keeping the weasel the same.

I think it would be quite a bit easier to get kills with the faster
travellling bullets.


Originally posted by za gophar
the fact that it is weak does not make up for the fact that it is lame.

Exactly. That's why I'm making it less lame and more powerful.

By the way, I would like for it to be normal sized, though I forgot to mention that. I guess it could be small too, but then it would have to have 900 energy.

ConCor
01-04-2004, 02:06 PM
I think weasel is fine.

If you have a terr at your base (which you should) or a jav, there really isn't that much of a problem.

The only real lameness is killing levis before they can attach :D

Lucon
01-04-2004, 03:05 PM
Well, I'm not trying to make the weasel easier to kill or "less of a problem". In fact, the weasel is my favorite ship. I'm trying to make it more balanced and fun to play.

FFLeader
01-09-2004, 06:03 PM
Originally posted by Under Dog
So what you are saying is, you would like for all skill involved in using a cloaker, (And yes, some is involved,) to be removed from the cloaker?

Thats not a lot of skill.

Lucon
01-10-2004, 01:30 PM
That's true, there isn't much skill involved in using the cloaker now, but if these settings were put into effect, there would be.

Adeon
01-13-2004, 11:16 AM
Originally posted by Da1andonly
The weasel should go back to what it was before it became this tiny little crap. End of story.

Lucon
01-14-2004, 02:29 PM
Well, this weasel wouldn't be tiny anymore. Oh, also, I looked at some of the other ships in ?go bigbase, and they're all amazingly well-balanced. I swear that arena's settings must have been designed by genius superbabies from the future. TW should just adopt all of them.

Lucon
01-25-2004, 11:20 AM
On second thought, adopting all of them probably wouldn't be too good of an idea. If they changed the warbird settings, DoCk> would be lynched for sure. Still, they should take the weasel, and maybe leviathan settings.

Mythrandir
01-25-2004, 12:00 PM
I agree with you Lucon, that's the change I suggested a while ago. But it's not going to happen, so I think it's better to let it rest

Lucon
01-29-2004, 08:40 PM
Maybe so, but why couldn't it happen? The TW settings have changed before, although I admit not this drastically. Besides, few people would complain, since few people actually use the weasel.

za gophar
01-29-2004, 08:46 PM
it will not happen because a lot of people would whine and miss their laming machine, and nobody knows what they would do with the weasel if it didnt cloak. they could block ship 4 and 6 from pure pub, but that would basically make it a no newbie pub, and thats not politically correct or whatever. also, so few people fly cloakers that its not a serious problem. getting cloaked is a pretty rare event.. maybe 1 in 50 deaths. in no way am i supporting cloakers tho, i hate those newbies :)

Lucon
01-29-2004, 08:49 PM
If getting cloaked is such a rare event, how would a lot of people whine?

Lucon
01-31-2004, 09:16 PM
Oh, and I forgot to mention, you said the weasel wouldn't cloak? It would, just would take up more energy.