PubBot8> Going to 69![]()
Jacklyn> I'll play with this clit thing later
Dr.Coiff> i've played with it
3:Mirror <ZH>> fly around and boom blow everyone up
It said the exact same thing that this page does: http://web.archive.org/web/200210071...m/erating.html
SSCU Trench Wars Retired Moderator
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That argument is flawed. Sorta doesn't make sense.
Can you factor in the rating change of the games he did not lose cause the player doesn't only lose 1 rating point but it changes +/-. And you can't say player B hides a lot if he [averages] a 1:1 ratio. Also forgetting the fact that player B has played more than Player A, you can figure if they both played the same amount of games, Player A will be on top tremendously. It doesn't sound right to compare where their ratings meet because someone playing one game, gets 20-5 and can have a rating of somewhere near the top 10.
Hiding IS a problem and I believe if this problem is solved, then everything else will fall in place.
Players who win should get the rewards based on their ratio along with the amount of players in arena. There are certain things you should expect from a winner, especially if there are 20 people participating (With 20 people playing, there are a possible 200 kills to obtain.) Maybe you can say that if there is anyone who wins an elim with 9-9 or less (or if the game is to 5, then it should be 5-5 or less), should be penalized for winning instead. You can also say that the more kills you get, the better the reward. The following is going to be complicated, especially when it comes to the code work, so that's why I'm only presenting this as a draft or a launch pad for something better.
Say 10-9 is the zero factor. You get no reward for winning with such a rec. The example below is brought at a 20 player game with a possible of 200 kills. For every gain in player should be a point increase and for every player lost should be point decrease.
0-0 > -10
8-5 > -3
8-9 > -3
9-0 > -2
9-8 > -2
9-9 > -1
10-9 > 0
11-9 > +1
11-0 > +10
20-9 > +10
20-8 > +11
21-9 > +11
22-9 > +12
22-8 > +13
23-7 > +15
If 11-0 brings +10 in a 20 player game. It'll bring +20 in a 30 player game.
If 11-0 brings +10 in a 20 player game. It'll bring +9 in a 19 player game.
If 11-0 brings +10 in a 20 player game. It'll bring 0 in a 3 player game.
If 9-0 brings -2 in a 20 player game. It'll bring +8 in a 30 player game.
So basically, if there is lesser than 10 players in a game, there will be no rewards for winning due to the fact that it'll be easier to hide, even when you're not trying to. If there are a large amount of players in a game, you become more likely to achieve a reward for getting lesser than 10-9 due to the fact that there was more players in the game.
Could also cover for people who have horrible aim, but get lucky enough to win with 8-9. There's no need to reward luck.
There are certain aspects in an elim that you can also factor in. All those factors should be looked at. This might help you guys think it out a bit.
Last edited by MaGi kOz; 10-07-2008 at 03:27 AM.
消してリライトして
くだらない超幻想
忘れられぬ存在感を
起死回生
リライトして
意味のない想像も君を成す原動力
全身全霊をくれよ
アジアン カンフー ジェネレーション「リライト」
Oh. A few things to point out.
- If the two boxes in elim are here to stay, shouldn't you spawn in the center safe, because it's safe, and then be transfered accordingly? Would be aweful to spawn on a bullet in the top box and take longer to finally get back into the bottom box.
- Elim box should have three stages instead of the two. One for a small amount of people. One for a medium amount of people. And the last for a large amount of people. Seriously, all that space isn't needed for only 5 people playing.
- Might as well make separate special boxes for the other ships like the spider and the levi, too. The league's SpiderDuel arena should be used as an example.
- And those who're casually playing in top box should be de-greened anti-warp.
GOOOOOOO MILOSH!
Last edited by MaGi kOz; 10-07-2008 at 03:52 AM.
消してリライトして
くだらない超幻想
忘れられぬ存在感を
起死回生
リライトして
意味のない想像も君を成す原動力
全身全霊をくれよ
アジアン カンフー ジェネレーション「リライト」
I don't get this zero factor. Are you telling me its set up a certain way that as long as you get something like ....11-9 you will ALWAYS get some more rating, or not lose any at least? Even at like 800 rating?
Because if thats true..that is some really broken shit lol. The way the ranking used to be, the higher up you are the harder it is to maintain your rank. Past 650 rating or so, getting even a 2:1 ratio lost you rank.
Awesome> i'm 20.. and definately bigger than you... where do you live, if i ever take a vacation there i'll come beat you up 7:Ripper> hahah
7:destroy> he'll come to smash you with his keyboard
7:death row> lol keyboard. must be thug =(((
7:LofTy> Rofl Drow
Sika> 5:Rich> i went bowling with lofty irl
death row> just throw in a disclaimer: drunk lofty, cannot be responsible for drunk lofty's opinion.
消してリライトして
くだらない超幻想
忘れられぬ存在感を
起死回生
リライトして
意味のない想像も君を成す原動力
全身全霊をくれよ
アジアン カンフー ジェネレーション「リライト」
Yeah it's just that I heard this 'zero factor' thing before, and I was seeing if that's what it meant.
Awesome> i'm 20.. and definately bigger than you... where do you live, if i ever take a vacation there i'll come beat you up 7:Ripper> hahah
7:destroy> he'll come to smash you with his keyboard
7:death row> lol keyboard. must be thug =(((
7:LofTy> Rofl Drow
Sika> 5:Rich> i went bowling with lofty irl
death row> just throw in a disclaimer: drunk lofty, cannot be responsible for drunk lofty's opinion.
current rating system while doing what metalkid said
if you spec mid game: dont count if it improves your score, let it count if it doesnt help
1996 Minnesota State Pooping Champion
aquatic using ?go warbirds will help distinguish the difference between the real elim and the practice elim, and y are u talking about spawning from a safe i doubt they will b doing that just because the map looks like that does not mean it cant b edited to do w.e. the general population would like..ohh and i just stopped by dm2 i think its the most boring arena i ever seen in my life...i think its about time we started giving the warbirds some basing action YAYYYYYYY:groovy:
Last edited by Xp.; 10-07-2008 at 01:46 PM.
hmmm and since we are also on the subject of elim would it b possible for players to choose wether or not they would like the game they are ABOUT to play be ranked or not....this will allow players a chance to do a warm up elim b4 they can actually get ranked....the bot will record rec to rank unless a player does !rankoff to bot before elim starts this wayy players do not have to get confused if the rank mode is on or off
uhmm i didnt read the hole forum but i thought the original idea was to convert .?go warbirds to the casual arena and i have tried the current casual arena out, that would do nothing at all to help warm up ppl are just floating around suiciding each other since it dont count
If you are enabled to play elim you are automatically transferred there when you enter, so that shouldn't be a problem.
I was thinking the same thing.
This could be interesting. I dunno about levi, but it might be cool to have the TWSD base in there for spider elims. I'll consider it.
Why?
SSCU Trench Wars Retired Moderator
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I hope by current rating system you mean the 'original' rating system
Trench Wars' # 1 Solo WB
TWEL WB Season 1 '03 Champ
1st Annual WB Tournament '04 Champ
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Elim King '03-'11
Sirius> Raspi I want to explore this fetish of yours
Raspi> AAAHHH THE ZOMBIES ARE COMING!!!! sirius> finally... raspi> unhhhhhunhunh
Yes, sorry for the ambiguity.
SSCU Trench Wars Retired Moderator
SSCU Trench Wars Bot Developer
SSCU Trench Wars Dev Member
PLEASE TAKE OUT
!lagout
OR PUT LIKE A 60 SECOND LIMIT, 1 LAG OUT MAX.
1:Randedl> dude, if you ever spam out again during a game i'm benching you forever heh
5:Attila> then i sell windows vista and mac os's and stuff
5:Attila> its good drinkin money :/
5:crazi> u gonna be drinking cocks when they lock u up
5:Crazy> cockmeat sandwiches
5:Attila> :\
5:crazi> dont forget the appetizer
5:Crazy> jizz rag soup?
5:crazi> Seasoned Grade A Meyer's Ranch 100% pure Cock with truffles and a light crab sauce
5:Attila> u make it sound so yummy
Last edited by Foreign; 10-07-2008 at 09:18 PM.
-Dave
I think the standard 3 lagouts - 1 minute in between should work fine. Same as TWD/TWL/Tourny.
Yes, I agree the casual part of the arena should be used. If you are playing elim, ranks have to count because everyone playing gets impacted.
Recent updates:
- Changes to !lagout
- Maximum 2 lagouts. Must wait 30 seconds to return. Must return within 60 seconds.(A 30 second window)- The !who command
- Displays all players currently in the game.- Rating calculation change
- Reverted to old PriitK formula. If you spec for rec and it helps your rating its voided, otherwise it counts.- Double kills, etc.
- If you kill again within 5 seconds you get a double, triple, etc. kill.- Added anti-spawn functionality
- If you are killed within 2 seconds of spawning it doesn't count.- Zoner spam abuse
- Some players were abusing the zoner by speccing and re-entering. Fixed that.- Other stuff not worth mentioning
SSCU Trench Wars Retired Moderator
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