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Continuum in 3D, Freelancer 2, AKA JUMPGATE EVOLUTION!

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  • #16
    Sectors are very large, most likely enemy ships wouldn't be within radar range. I like how they did the radar setup in Jumpgate Classic, took about 5 minutes to understand completely.

    The radar is in the center-bottom.
    http://archive.gamespy.com/reviews/o...jumpgate/1.jpg

    If you look at that white object that looks a bit like a "T", that "-" is an object, and the | is the indicator of if it's up or down. So in this picture, that object is behind on his right, and down.

    They're probably going to introduce a whole new radar system though. In X-Wing, you had two radars, 1 on the top left and 1 on the top right, one signified X axis and the other the Y axis

    You can also toggle different radar ranges and tracking types such as stations, asteroids, players, enemies etc. to eliminate any unwanted radar jumble

    You also had a directional arrow for targeting purposes, as well as a directional arrow for which direction your ship was flying in. So if your target was behind you, the arrow would be pointing behind you.
    Last edited by Xog; 06-20-2010, 01:45 AM.

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    • #17
      FUCKING UPDATE

      http://us.jumpgateevolution.com

      watch video on front page.
      Then check out "surveillance" (pictures)


      Xog out.

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      • #18
        This game is garbage. Go take it to their forums.
        RaCka> imagine standing out as a retard on subspace
        RaCka> mad impressive

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        • #19
          xog why are you trying to get people to quit subspace?

          have you no DECENCY

          also this game is fun http://mir3.wemade.net/main/main.asp
          can we please have a moment for silence for those who died from black on black violence

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          • #20
            B) so much anger
            I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will allow my fear to pass over me and through me... Only I will remain.

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            • #21
              Quite a interesting discussion going on here!

              As the OP mentioned a few things about the game and some links to footage, I thought I'd share this video I stumbled on of footage taken from a recent play test of the game.

              http://www.youtube.com/watch?v=jtB3bPgT1nc


              :grin:

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              • #22
                If ppl can't dominate the ships and suck so bad in subspace - 2d space ship game, imagine in a 3d one.
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