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Thread: Steam Relaunch - General Info

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  1. #1
    give life, take death qan's Avatar
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    Post Steam Relaunch - General Info

    You may have heard the rumors. We'll be relaunching on Steam. Each Steam game has 3 total launches; we used one in July of 2015, and now we'll be using #2. What this does is essentially gives your game a boost of exposure on Steam, funneling in more players.

    Unfortunately, last time around we weren't very well-prepared. It was done in a bit of a rush. I returned for a short time, about a week before the launch, to try and help out, and saw it was a bit of a mess, to put it mildly.

    There's no big rush this time around, though we're aiming for within a couple of months. We can do it even sooner, if there's more community support.

    This time we have a much better idea of some of the issues new players face when installing from Steam, and some of the things that can make the game unattractive to modern audiences (I'm looking at you, engine sounds). Rather than a default installer, we have the HUGE advantage of controlling exactly which files are distributed, as well as the ability to set our own options. According to our statistics, on average, people from Steam play this game about 1.5 minutes total, with many giving up in frustration or possibly disgust. Let's make a 2017 Continuum install that will make people want to play. (NOTE: For you diehards, a "Classic Install" DLC will be available that will overwrite any changes.)

    I'll be posting threads to this forum with various extremely specific, task-focused items we need to focus on in order to relaunch on Steam. (No new threads will be allowed here, to keep us on-task.)

    Your input and effort are sincerely appreciated. We need you on this one. Please check back soon.
    "You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
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  2. #2
    Registered User Jessup's Avatar
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    That's cool news qan. I had no idea you could relaunch 3 times. I'd be happy to greet and help new players like I did last time. My two big suggestions are....

    1) New players should be sent into a training arena away from pub and be forced to complete some type obstacle course before being allowed into the main part of game. I'd even go further and suggest they graduate into Newb arenas when they do complete a training course. Let these be overseen by a constant staff member assigned there who is actively helping them. Reps/Mines/Rockets/Attach/Portals/Bursts and of course bullets and bombs need to be drilled into newbs heads.

    2) NO MASS GIANT PUB THIS TIME. It was ridiculous last time when there was like 90 people in pub all trying to learn and it was a clusterfu** of spawn and attach and die hell. I think arena of 20-25 is what we should be looking for. The arenas that start new as limits are met should again be overseen by an active staff member who can explain why they are in a sparce arena and continue training if they need. Also they could teach them how to jump into bigger populated arenas as they open up.

    All in all.. LESS CHAOS this time. We need smaller populated environments that are conducive to learning and seeing the subtleties when it comes to game play. It's sort of exciting to me we can relaunch this and try to get things better this time around. We may want to also have hosted events going or elims, wbduels , javduels going too. Making them learn arena / ?go commands is key.

  3. #3
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    Is this going to be a coordinated effort across all zones?
    Alpha zone needs to return so players can learn the basics in a safe environment.
    The learning curve is larger than people realise. Even just entering and basic flying is too difficult for most to manage before they give up. I've tried introducing a couple of teens to the game to see how they coped with just the tutorial in trench wars, they were hopeless even though they are avid gamers.

  4. #4
    who u Crescent Seal's Avatar
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    we launch on steam yet
    1:Rasaq> i scrub really hard with toilet paper so little pieces of it get stuck to my anus hair and then later on when im watching tv i like to pull them out slowly because it feels pretty good

    1:Mutalisk> heard that n1111ga okyo got some DSLs

    5:Eggboy32> easier is to pee in bucket and drop it on ur head and let it soak down

    Paradise> No names but there's actually a black man in the arena right now.

    Jones> MAAAAN1111GA UCHIHA

    Klean-X> because i am armenian
    wicket666> its american

  5. #5
    Leland
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    cant wait
    Leland

  6. #6
    Registered User Jessup's Avatar
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    DSB has a pretty good overall tutorial in ?go tutorial. I just mentioned if they would be into allowing it to be used as a default login. I talked to Eridu and he said he would message you qan. Anyone curious, log in to DSB and type ?go tutorial. It's pretty good and if we can use that, it could save a lot of aggravation instead of making a new one. I do think it could be changed just a bit.. wondered if maybe a bot could be in there that would be attachable and maybe another that could be for ships to blow up. This tutorial they have though is what I'm thinking would be a good default arena for newbs to be thrown into before being allowed into the game. Trench Wars when I first started had a tutorial sort of similar that had ships you could blow up. Anyone know where that went? Have not seen it in ages. Tutorial Tutorial Tutorial Tutorialssssssssssssss :)

  7. #7
    Registered User Banks's Avatar
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    Happy to help in whatever way possible.

    One suggestion would be to link them a tutorial video as they are installing the game so they can watch the basics of Continuum.
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    2:cripple> dude it tastes amazing. especially when her liquid comes out after u pull out ur tongue out of her butthole
    2:jebass> i gave a rim job wants got a pc of corn stuck to my tongue

    Mortal 2016

    4:cripple> everyone DOWNLOAD my cheat engine it removes .5 sec off ur respawn and adds a 3rd into regen energy link is here: www.pornhub.com/man.kills.fly.during.anal.html

  8. #8
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    LOL this the kinda shit Cres keeps going on about

    Quote Originally Posted by Crescent Seal View Post
    we launch on steam yet
    LOL THERE HE IS
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  9. #9
    Wubba Lubba Dub Dub kthx's Avatar
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    Yeah, I know everyone is all super positive and shit these days, but these are all going to be spent on a useless endeavor until the fucktards from all the zones and the sscouncil get together and combine into one fucking zone. Because nobody wants to play a multiplayer game divided up into 10 zones of 25-100 players. Would be much better to be one zone, until then its a waste of time.
    Rabble Rabble Rabble


  10. #10
    Registered User Delbi's Avatar
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    Hello everybody,
    I think all these ideas are good, It's important for new players to feel welcome at first, and to also learn the most basic of commands such as ?go arena.
    I also think the idea that was proposed by Leeland is a good one too, with all newbies being funneled into a new squad off the git.
    It does a couple things, creates a bond with another players leading to countless bouts of inspiration between the two later but also gives them a chance to have a "training buddy", if not a squad then atleast a chat channel.

  11. #11
    Major Crisis/Ownix Major Crisis's Avatar
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    I think it would help a lot for this game if the Billings ops reset all names who havent logged on for 5 years. Whats the chance they will relog anyway? Because new players will have to try 200x before they find a name thats not taken. This could already make people give up before they have entered the arena. It's not like the game gives u options if you enter a name, like a runescape did. If you use "Trenchwars" as name and its taken, the game would give u options which are similair to it, like Trenchwars1, Trench wars, etc.

    And yea I agree on an arena where those people will be put in, because they will be surrounded with people with same skill level most likely. Unlike when they enter pub now. If you have no clue what you are doing, and you get shot within one second after spawning... Then you will give up easily too.
    Major Crisis

  12. #12
    anime master Turban's Avatar
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    @Major Crisis in regards to the username reset suggestion:

    If my memory serves me correctly billing operators with the ability to reset names can only reset one name at a time which means resetting all those inactive usernames is not really a feasible option given the workload. I feel it is worth mentioning that during the first launch there were several players who offered their unused names to be reset to increase the amount of available usernames and I highly doubt it made the slightest of differences in player retention rates. It seems as if most players tend to have their preferred unique usernames these days most of which should still be available.

    However I do agree that the zone selection screen can rather clunky to deal with, and thus creating new names is not the most pleasant of experiences when a name is taken. There might have been a decent amount of players who never even bothered to try the game out due to being frustrated with the name creation process.

    .. now as far as the public arena goes, most of us probably can agree that it is not new player friendly in the slightest. Our current public arena has strayed away from its main objective and has its obvious flaws, and is unfortunately filled with several outright cancerous individuals some of whom probably should have been purged years ago to ensure a better gaming experience within the community. And as far as the main objective goes, in case you are not aware, our public should be focusing on the basing aspect of the arena by promoting it to both new and veteran players alike. It is supposed to be the main focus and deserves more attention, but now the public arena is trying to be a jack-of-all-trades attempting to please every kind of player. One could argue that the entire public arena should be scrapped and rebuilt by perhaps shifting the focus to competitive dueling to promote a faster and more action-packed gameplay, but I digress.

    If we want to have a successful second launch then we need to make sure that the first impression of a new player is good enough. There will still be players who can not stand the gameplay or graphics, but there will also be players who are either into old school games with pixelated graphics, or players who want to become a part of our long-lasting gaming community. We need to attract the right target audience to get some sort of player growth.

    One big thing that should be encouraged is the return of public squads with their own chats and squad tags. It would make a huge difference in the long run.

  13. #13
    Registered User Pressure's Avatar
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    Quote Originally Posted by Turban View Post
    One could argue that the entire public arena should be scrapped and rebuilt by perhaps shifting the focus to competitive dueling to promote a faster and more action-packed gameplay, but I digress.
    I haven't been in TW for about a month, and instead have been playing EG; it is just more active and fun right now. In EG, they've moved "baseduel" to pub, so that the majority of their competitive gameplay is concentrated in one arena. It is definitely more active than TW is these days. I have said it many times in the past: if ?go base/wbduel/javduel were put into the entering arena, in addition to a pub map with a smaller spawn area, TW as a whole would be significantly more active.
    4:Best> pressure was a terr for halloween 4:Best> guy had 4 dudes on him attached

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    4:sphinx> mighty fought a raccoon in an alley for some bbq chips

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  14. #14
    Registered User Banks's Avatar
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    Quote Originally Posted by Pressure View Post
    if ?go base/wbduel/javduel were put into the entering arena, in addition to a pub map with a smaller spawn area, TW as a whole would be significantly more active.
    +1
    make this happen
    2:morph> serious question how does ass taste crip
    2:cripple> dude it tastes amazing. especially when her liquid comes out after u pull out ur tongue out of her butthole
    2:jebass> i gave a rim job wants got a pc of corn stuck to my tongue

    Mortal 2016

    4:cripple> everyone DOWNLOAD my cheat engine it removes .5 sec off ur respawn and adds a 3rd into regen energy link is here: www.pornhub.com/man.kills.fly.during.anal.html

  15. #15
    Registered User olde's Avatar
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    Yeah no newb wants to base, basing is straight garbage for new players.
    Fix it so everyone spawns outside, newbs wanna shoot levis and and have wb battles at bottom safe. Only reason I stayed was to fly around and duel other players, took like a year of playing before I even cared to attach and base.

    You already tried the whole basing approch on the first launch.... Dont make the same mistakes twice......

    NEWS FLASH: it fk sucked, didn't work and no1 stayed :)

  16. #16
    Registered User Pressure's Avatar
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    The responses in this thread are really funny.. "no newb wants to base.." haha. Basing is definitely the most appealing attraction to this game. There really is no argument for dueling against basing. Simply put, a great basing game >>>>> a great dueling game.

    Having said that, the main appeal for the vast majority of new players from 2000-2005 was pub squads. Pub, when it wasn't littered with the whole money system and all that nonsense, used to just be an individual point race to a 1,000,000, or a kill race to 10,000, or to an Ave rating of 200.0, until the scores reset Wednesday. The best pub squads (ie, FMM, Scumbags, Floydians) were actually desirable to join as a pubber. Watching players like Sweet Leaf or Twisted 1! or DUTCH MADNESS reach 10,000 kills and 1,000,000 points, or Relativity_17 going 2:1 with 2,000 kills and a 200.0 Ave was actually "inspiring" for a newbie pubber. The best squads had the best overall pub stats. No joke, make fun if you want, I remember being 10 years old and getting my first 1,000th kill (granted, I was like 1000-1500), I legit got up out of my chair applauding and PM'd the guy I killed congratulating him on being my 1000th kill and thanking him. That's how much fun pub was. (para I know you're reading this so stfu in advance in advance)

    Even LT'ing was fun, because back then pub was bumping, no newbies playing for 2 months complained about LTs, and you could actually hit 2,000-3,000 bounty with a good terr like Y ? or spacedust. Things have changed because of the strange upgrades made to pub, and also because of the (warranted) emphasis on competitive play. We exchanged having a great pub system for having the ability to earn "cash" to buy "fireworks."

    tl;dr: good pub squad dynamics = better pub player experience
    4:Best> pressure was a terr for halloween 4:Best> guy had 4 dudes on him attached

    4:Siaxis> what time is it in zimbobwe para?

    4:Children> every morning i wake up, look in the mirror and thank god i'm not paradise

    4:Best> Mighty's forehead has wifi

    4:Mighty> u guys ever eat a ketchup sandwich?

    4:sphinx> mighty fought a raccoon in an alley for some bbq chips

    4:RaCka> so what if paradise is dressing up as a slim jim for halloween?

  17. #17
    Registered User Ricko's Avatar
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    newbs need to be in warbird, out in open space (spawn zone) - dumping someone in the middle of a basing game with absolutely no knowledge of the game or how to fly is going to just end up with them flying into walls, struggling to navigate around base and endlessly dying to experienced players in a confined space.

    When we all started, it was in warbird and out of base....it's the simplest learning curve; people are looking at this through tinted glasses because they enjoy basing (with 10+ years experience), not what is best for new players.
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  18. #18
    anime master Turban's Avatar
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    I would imagine new players would have a much easier time getting the hang of this game if they were all put in a very simplistic area with dueling ships. A large portion of the current (and past) players spent their first couple of days, weeks, months, or even years playing the public arena with one of the dueling ships in the middle of the arena to grasp the basic mechanics while slowly getting involved with the community through public squads and what not.

  19. #19
    anime master Turban's Avatar
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    fuck these two above me. am 2 slow.

  20. #20
    ` Jones's Avatar
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    playing outside in spawn is the way to go for newbies. whether they are playing wb, spider or lanc doesn't matter as long as they get the satisfaction of getting a kill on another player not some arbitrary points/rating or pubbux.. W/L ratio is the king in this game when you're starting out unless you specifically make it all about getting the flag.

    However, with the pubbux and warping to base and overall inactivity (spawn being empty) there is no doubt the game doesn't appeal anymore at all like it did when we started playing.

    On the other hand you could always cut off the map and "force" people to play the flag-game. Looking at like 10-15 spiders trying to control mid-base could actually be fun too even if the fr area is ignored.

    Other than that, I also enjoyed fr battles and basing when I was a newbie but I eventually migrated to elims because I just enjoyed playing solo that much more.

    ps. I was also frequenting #mythrandir around this time and I saved screenshots from the LB cup of Pallies vs. Disoblige in season 5. Oh, those times...
    Quote Originally Posted by jerome
    can we stop and wonder in amazement at the fact that we play a VIDEO GAME that has "generations"???

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