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Thread: TSL Season 2 Improvements Currently In The Works

  1. #81
    Major Crisis/Ownix Major Crisis's Avatar
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    Quote Originally Posted by qan View Post
    Re: timeslots, a lot of it has to do with staffing. We could try to have more pick-up games where TSL is hosted randomly on off-days. Or alternatively, if there are staff around, run 1 round of games in the euro-friendly slot whenever possible. Also worth noting, there are still basically no timeslots that work for Oceania/Asia. Due to logistics, TSL's just not going to be completely fair no matter what happens. We can try to make it more fair, but that's about it.

    As for the matchmaking algorithm, the way it's written is definitely not fair. It could preference those who sign up first, as vys suggested, or maybe take the total number of games played and preference those who have played fewer. Keep in mind that there's also the !backfill command, which will add you last if you'd like to give someone else a chance to play.

    sigh


    Here's a bit of an update on automation progress. I've finished the ratings calculations. We'll need to test it soon. Right now it doesn't do any website output ... it's going to be absolutely barebones because I really dislike PHP/web work. Expect to see a web table with no interaction of any kind. But, it will display $ value automatically, automating the most time-consuming part of TSL so far. You will also be able to see value after the end of each match.

    One small change that will mostly help newer players is that earning a low score in D/J will still give you some $ value. A bit less demoralizing trying to grind up and improve.

    Your name will also need to be TWD-enabled to play from now on. Aliasing to try and game matchmaking will continue to be punished severely.

    2, 3 and 4 mentioned in the OP are stretch goals, unlikely to make it in before the start of the season. But might emerge mid-season.

    Dont think the hosting was really a problem last season.. More the lack of people getting scorebox on forum..
    I ran most euro days by myself and often there was another staffer around to add lines as well. Didnt have that much trouble later in the season with ppl disappearing or lagging while !playing that needed subs.. And deep in our heart we all know who are the good players and who aint. Its all about keeping the zone alive and have some fun together..
    Major Crisis

  2. #82
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    Happy to chip in with web work if needed.

  3. #83
    give life, take death qan's Avatar
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    Quote Originally Posted by Major Crisis
    Dont think the hosting was really a problem last season.. More the lack of people getting scorebox on forum.. I ran most euro days by myself and often there was another staffer around to add lines as well. Didnt have that much trouble later in the season with ppl disappearing or lagging while !playing that needed subs..
    Still sounds like it was a bit thin then. At least the scorebox issue shouldn't be a problem with this coming season. (Though it's nice to have them posted, as it works as a manual backup to the database.)

    Anyone see a reason why trying to run some pick-up games during more Euro times would do any harm? If there are people around to play and hosts willing to cover it, why not play, right? If we have more scheduled time slots where hosts have to be there to cover it, that's where we might run into trouble -- people show up and expect it to be hosted, and nobody's around.

    Quote Originally Posted by Rab
    Happy to chip in with web work if needed.
    Nice one. If it's OK with you, I might do just absolutely bare-bones output then, to make sure it hooks up OK with the bot and database. And then hand it off to you.

    Can give you DB schemas and table structures if you want to expand beyond just showing value and so on. I've sort of retrofitted TSL to use the TWD tables, so that technically all of the TWD-style stats will be available for each game, and we just need to mine it out by adapting existng TWD pages. Not too difficult overall. Stuff like Squad would obviously need to be removed but it could be a quick hack without much serious effort required.



    Just need some hosts to run some test TSL games now, to see if the bot changes are working.
    "You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
    -Dostoevsky's Crime and Punishment

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